Terra Invicta-inspired space battle simulator where AI models make tactical decisions in near-future ship combat scenarios
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Updated
Jul 26, 2026 - Python
Terra Invicta-inspired space battle simulator where AI models make tactical decisions in near-future ship combat scenarios
Starlight Runaway is a 2D space adventure where you play as Kai Nova, a smuggler who discovers a powerful AI artifact. Explore alien planets, engage in space combat, and make crucial decisions that shape the galaxy’s future.
Open-source EVE Online corporation management platform with killboard analytics, fleet operations, pilot readiness, ESI integration, industry tools, raffles, alerts, and leadership dashboards.
🏆 Reached semi-finals in Oort.rs Rust tournament @ HEPIA — Real-time 2D spaceship AI battles based on physics. Top 33 worldwide 🌍
A combat flight sim game in space made in Unity
A 3D arcade rail-shooter built in Unity, featuring dynamic starship piloting and combat mechanics.
NeonPulse: Starstrike is a neon-style arcade space shooter built with Python and Pygame. A solo project focused on completing and polishing a full playable game, featuring multiple modes, boss fights, power-ups, and an AI-assisted development workflow.
Limit Theory Reboot is based off the original C++ Implementation. I am looking to get this running on Linux and update all the libraries. I liked this version more so I want to see if I can learn the LTSL and make LT more playable.
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