A webgl implementation of CCP Game's Eve Online graphics engine.
This version of the library can load every ship and read client resources. Resources can now be loaded from a server, as long as that server supplies the CORS headers WebGL requires (CCP's own servers do not). Translated DX11 shaders load today as CEWG packages via synthetic resource paths, with direct CEWG integration into ccpwgl in progress.
The original library can be found here: https://github.com/ccpgames/ccpwgl