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Kristopher Ives edited this page Nov 9, 2016
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4 revisions
The game world consists of tiles of size 32x32. Aside from normal ground tiles,
there are tiles with items, hazards, obstacles and walls/rooms. Some tiles may have items on them.
It is planned that multiple robots will be able to compete in the same world,
including the ability to fight each other.
Hazards
There are currently 4 levels of hazards:
Mud pit (low battery damage)
Water pit (medium battery damage)
Fire pit (severe battery damage)
Deep pit (instant death)
Obstacles
There are four types of obstacles, two of which are only cosmetically different while the last two can be destroyed via the robot lazer.
Walls and rooms
Walls form rectangular rooms with one or more entrances. Within rooms much more gold is spawned than outside of them.
Items
There are two types of items:
Gold: Collect this to place higher in the competition and earn more prizes
Battery: Collect these and extend the lifespan of your robot