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Fathom

A 2D Story game made using SFML.

Artwork, Sounds, Story and Concept by Samantha Rule

Programming by Tom Rule

Points of interest:

  • dynamic level editing using XML (no need to recompile code)
  • pixel-tested obstacle collision maps enabling z-sorting of objects in relation to the player

Download executable package: https://1drv.ms/u/s!Am8V3ulxSC_cj7tnrX7oNQtViW65wg (bear in mind this will not run well on older graphics cards due to the size of some textures)

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2D story game made using SFML

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