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FAB (the plugin store of UE) does not allow any longer bundling executable files.
help wantedExtra attention is neededExtra attention is neededStatus: Open.#153 In JBenda/inkcpp;- Status: Open.#151 In JBenda/inkcpp;
CPP overrides on InkThread not working
duplicateThis issue or pull request already existsThis issue or pull request already existsStatus: Open.#125 In JBenda/inkcpp;Architecture question
inactiveAn issue where currently no work is done. Typically because a replay is missing.An issue where currently no work is done. Typically because a replay is missing.Status: Open.#124 In JBenda/inkcpp;how to use inkcpp
inactiveAn issue where currently no work is done. Typically because a replay is missing.An issue where currently no work is done. Typically because a replay is missing.Status: Open.#123 In JBenda/inkcpp;inkcpp runtime errors and some confusion on my side... (implementing inkcpp into a c++ game engine)
inactiveAn issue where currently no work is done. Typically because a replay is missing.An issue where currently no work is done. Typically because a replay is missing.Status: Open.#120 In JBenda/inkcpp;C++ exports for UE plugin
duplicateThis issue or pull request already existsThis issue or pull request already existsenhancementNew feature or requestNew feature or requestStatus: Open.#60 In JBenda/inkcpp;