[Chores] Addon 有关类和翻译的整理统一#6176
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ToobLac wants to merge 13 commits into
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有必要吗???? |
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我感觉不错,但不知道 Glavo 怎么想。 |
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@3gf8jv4dv review 一下呗( 我认为 addon 的中文译名还需要考虑一下,目前暂时是“游戏内容”,简称“内容” |
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Jun 16, 2026
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addon.check_update 和 addon.dependency.* 清理一下吧,中英文之外的丢掉。
| addon.channel.alpha=預版 | ||
| addon.channel.beta=試版 | ||
| addon.channel.release=當版 | ||
| addon.check_update=檢改囊之新 |
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对我而言,我大概会选择「游戏内容」或「游戏资源」。 |
Co-authored-by: 3gf8jv4dv <3gf8jv4dv@gmail.com>
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感觉还是有点怪。将一个资源包/模组文件称呼为“游戏内容”似乎不妥。而“游戏资源”容易跟assets混淆。 |
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那我再想想。 参考下其他的话,Bedrock Edition 的 Add-on 现在简中称为「附加包」;Firefox 的 Add-on 在简中则称为「附加内容」。 |
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这些用做总括性的词语都还可以。问题是如何称呼单个的模组文件/资源包文件等?感觉叫“附加内容”什么的一般反应不过来是模组/资源包/光影等等。 我觉得还不如就叫“文件”得了( |
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我觉得可以。 |
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