Commit 38f9ab7
feat(xr): add smooth turn mode to XrNavigation (#8771)
Adds a continuous-turn option to XrNavigation alongside the existing
snap turn, and updates the vr-lod example to use it.
- New turnMode attribute on XrNavigation: 'snap' (default — existing
behaviour), 'smooth' (continuous angular rate), or 'none'.
- New smoothTurnSpeed (default 90 deg/s) and smoothTurnThreshold
(default 0.15 deadzone) attributes drive the smooth path.
- handleSmoothTurning rotates the rig around the camera's local
position so the view pivots in place (same math as
handleSnapTurning, just continuous).
- Backward compatible: default turnMode 'snap' keeps every existing
caller on the current path. rotateSpeed / rotateThreshold /
rotateResetThreshold are unchanged and remain snap-specific.
vr-lod example:
- Uses XrNavigation with turnMode: 'smooth'.
- Initial splat budget dropped from 1.5M to 1M.
- Switched the VR reference space from XRSPACE_LOCAL to
XRSPACE_LOCALFLOOR so the viewer starts at proper standing height
instead of with the head at floor level.
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>1 parent 83a5840 commit 38f9ab7
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